Giáo án Tiếng Anh lớp 5 Global Success Starter Classroom instructions

Giáo án Tiếng Anh lớp 5 Global Success Starter Classroom instructions

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I. OBJECTIVES

By the end of this lesson, pupils will be able to:

1. Knowledge and skills

- say the chant with the correct pronunciation, word stress and rhythm;

- listen to and understand two instructions and choose the correct pictures;

- review some classroom instructions by playing the game Do as I say.

2. Competences

- Critical thinking and creativity: learn how to ask and answer questions about someone’s favourite things correctly and fluently.

- Communication and collaboration: work in pairs and groups to complete the learning tasks.

- Self-control & independent learning: perform listening and speaking tasks.

3. Attributes

- Show pride in the instructions in classroom.

- Show their love and interest in classroom instructions.

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II. MATERIALS

- Pupil’s book: Page 9

- Audio tracks 3, 4

- Teacher’s guide: Pages 16, 17

- Website hoclieu.vn

- Flash cards/ pictures and posters (Starter)

- Computer, projector, …

III. PROCEDURES

1. WARM-UP & REVIEW (5 minutes)

a. Objectives

- To revise classroom instructions.

b. Content

- Game: Yes or No

c. Expected outcomes

- Pupils can remember and do classroom instructions correctly.

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d. Organisation

TEACHER’S ACTIVITIES

PUPILS’ ACTIVITIES

CONTENT

Game: Yes or No

- Ask pupils to play the game individually.

- Give each pupil two boards, Yes and No.

- Show a question and pictures on the board. Pupils read the question and look at the pictures.

Then raise the correct board, Yes or No and shout the correct answer as fast as they can. If the answer is No, they have to add more words to tell the correct idea.

Example:

Was the weather hot yesterday?

* raising the No board.

* saying “No, it wasn’t. It was rainy.”

- Give scores to the fastest pupil with the correct answer.

- Play the game individually.

- Get two boards from the teacher.

- Read the question and look at the pictures.

- Follow the teacher’s instructions.

- The fastest pupil with the correct answer gets scores.

Some suggestions for questions:

1. Were you in Ha Long Bay last summ

2. Was the weather hot yesterday?

3. Were you at the park yesterday?

4. Was the weather windy this morning?

5. Were you in the mountains last summer?er?

e. Assessment

Quảng cáo

- Performance products: Pupils’ answers

- Assessment tools: Observation; Questions & Answers

2. ACTIVITY 1: PRACTICE (5 minutes)

a. Objectives

- To say the chant with the correct pronunciation, word stress and rhythm.

b. Content

- Activity 1. Let’s chant.

c. Expected outcomes

- Pupils can say the chant with the correct pronunciation, word stress and rhythm.

d. Organisation

TEACHER’S ACTIVITIES

PUPILS’ ACTIVITIES

CONTENT

Activity 1. Let’s chant. (Track 3)

Step 1: Have pupils look at the picture and state activity the characters are doing.

Step 2: Have pupils read the first verse of the chant. Check comprehension.

Step 3: Play the recording of the first verse for pupils to listen. Play it again, line by line, for pupils to listen and repeat. Draw their attention to the rhythm, word stress and pronunciation. Encourage them to clap or do actions while chanting.

Step 4: Repeat Steps 2 and 3 for the second verse of the chant.

Step 5: Play the recording all the way through for pupils to chant and clap their hands.

- Pupils look at the picture and state the activity the characters are doing.

- Pupils read the first verse of the chant.

- Pupils listen to the recording of the first verse. Pupils listen to the recording again, line by line, and repeat. Pupils clap or do actions while chanting.

- Pupils follow the teacher’s instructions.

- Pupils listen to the recording all the way through to chant and clap their hands.

- Two pictures:

A teacher holding a picture in a guessing game.

A teacher teaching a group of pupils to sing.

- The lyrics and the recording of the chant.

e. Assessment

- Performance products: Pupils’ performance and pronunciation

- Assessment tools: Observation; Questions & Answers

3. ACTIVITY 2: PRACTICE (10 minutes)

a. Objectives

- To listen to and understand two instructions and choose the correct pictures.

b. Content

- Activity 2. Listen and tick.

c. Expected outcomes

- Pupils can understand two instructions and choose the correct pictures.

d. Organisation

TEACHER’S ACTIVITIES

PUPILS’ ACTIVITIES

CONTENT

Activity 2. Listen and tick. (Track 4)

Step 1: Draw pupils’ attention to the pictures and ask questions such as What are they doing? or What activity are they doing? to elicit the activities in the pictures. Remind them to look at pictures a and b and contrast them.

Step 2: Play the recording all the way through. Then play the recording again for pupils to listen and tick the correct pictures.

Step 3: Get pupils to swap books with a partner and check their answers before checking as a class. Correct the answers, if necessary.

- Pupils look at the pictures and answer the questions to elicit the activities in the pictures.

- Pupils listen to the recording all the way through. Then pupils listen to the recording again and tick the correct pictures.

- Pupils swap books with a partner and check their answers before checking as a class.

Picture cues:

1a. two pupils working in a pair.

1b. four pupils working in a group.

2a. Three pupils doing a writing activity individually.

2b. Three pupils playing the whispering game.

Audio script:

1. Work in pairs. Point and say.

2. A: Do you want to play a game?

B: Yes, we do.

A: Let’s play the whispering game.

* Key:

1. a

2. b

e. Assessment

- Performance products: Pupils’ answers

- Assessment tools: Observation; Answer keys; Peer correction

4. ACTIVITY 3: PRACTICE (8 minutes)

a. Objectives

- To review some classroom instructions by playing the game Do as I say.

b. Content

- Activity 3. Let’s play.

c. Expected outcomes

- Pupils can play the game Do as I say to revise some classroom instructions.

d. Organisation

TEACHER’S ACTIVITIES

PUPILS’ ACTIVITIES

CONTENT

Activity 3. Let’s play.

Step 1: Ask each pupil to prepare three instructions.

Step 2: Divide the class into two teams. Invite one pupil to the front to share their instructions. While giving each instruction, the pupil also acts out. The action may be the same or different from the instruction. The rest of the pupils listen and follow the given instructions.

Step 3: Any pupils who cannot follow the instruction correctly will be out of the game. The team with more remaining players gets a star.

Step 4: Keep going with other pupils. After five minutes, the team with more stars wins.

- Each pupil prepares three instructions.

- Pupils work in two teams. One pupil comes to the front to share his / her instructions. While giving each instruction, the pupil also acts out. The rest of the pupils need to listen and follow the given instruction.

- Any pupils who cannot follow the instruction correctly will be out of the game. The team with more remaining players gets a star.

- Pupils continue playing the game.

An illustration of a class playing Do as I say.

One pupil is saying Stand on one foot.

Three other pupils are following the instruction.

Some suggestions for instructions:

Raise your hand, please!

Touch your toes, please!

Jump up and down, please!

Turn around, please!

Turn left, please!

Turn right, please!

Stand in groups of four, please!

e. Assessment

- Performance products: Pupils’ interaction and performance

- Assessment tools: Observation; Questions & Answers

5. FUN CORNER AND WRAP-UP (7 minutes)

* Option 1: Game: Tic-Tac-Toe (ppt)

- Have pupils work in two teams, team Nought and team Cross.

- Pupils from each team take turns choosing a number from one to nine.

- They have to read the command and do appropriate actions.

- Give a star point for the team performing the actions well.

* Option 2: Game: Whisper

- Use phrases of classroom instructions: stand up, sit down, open your book, close your book, raise your hand, close your eyes, face down, sit nicely, ...

- Divide the class into two teams. Tell each team to form a line.

- Explain that when you whisper a phrase of classroom instructions to the first pupil in each line, he/ she must in turn whisper it to the second pupil in the line. The second pupil then whispers it to the third, and so on. When the phrase reaches the last pupil in the line, he/ she should call it out. A correct phrase scores one point.

- Play the game.

- Count the points for each team and announce the winner. The team who has more points wins the game.

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